Base Stats

Level 70
HP
277
HPGROW
159
ATK
41
ATKGROW
10
DEF
75
DEFGROW
9
Health Points
277
Attack
41
Defence
75
Speed
113
Crit Chance
15%
Crit Damage
125%
Accuracy
20%
Resistance
20%
Power
-

Skills

Basic
DUAL BLADES
Deal 4 hits of Fierce Damage to one enemy. Heal for 5% of MAX HP. This attack cannot be countered and cannot land as a Weak Hit.
Effects
Skill Levels
Fierce Damage
Ignores All Damage Reduction effects on the target.
Level 2
Damage +10%
Healing +3%
Level 3
Damage +15%
Healing +3%
Level 4
Damage +20%
Healing +3%
Level 5
Damage +20%
Healing +3%
Level 6
Damage +25%
Healing +3%
Basic²
Advanced
VANISHING STRIKE
Cooldown 4 turn(s)
Deal 2 hits of Spirit Damage to all enemies. 50% Chance to enter a Vanish State for 1 turn. This attack cannot be countered and cannot land as a Weak Hit.
Effects
Skill Levels
Mastery
Spirit Damage
Damage has a 25% Chance to increase the cooldown of the target by 1 turn.
Vanished State
Dodge all attacks until the caster deals damage.
Level 2
Damage +15%
Effect Chance +10%
Level 3
Damage +15%
Effect Chance +10%
Level 4
Damage +20%
Effect Chance +10%
Level 5
Damage +20%
Effect Chance +10%
Level 6
Damage +25%
Effect Chance +10%
Mastery Level 2
Increase Spirit Damage Cooldown Chance to 35%
Mastery Level 3
50% Chance to inflict Special Element on up to 2 random enemies for 2 turns when entering a Vanished State (Ignores Resistance).
Mastery Level 4
1 Turn after the caster enters a Vanished State, enter a Fearsome Stance for 2 turns.
Advanced²
Passive
SHARPENED EDGE
Increase SPD and ATK by 5% for 1 turn when not in a Vanished State at the start of every character's turn.
Skill Levels
Level 4
Effect Duration +1
Passive²

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