Base Stats

Level 70
HP
425
HPGROW
174
ATK
28
ATKGROW
9
DEF
78
DEFGROW
9
Health Points
425
Attack
28
Defence
78
Speed
117
Crit Chance
20%
Crit Damage
120%
Accuracy
20%
Resistance
20%
Power
-

Skills

Basic
LIGHT THE WAY
Deals Firebending Damage to one enemy based on the caster's MAX HP. 50% Chance to grant a Random Defensive Buff to the ally with the highest SPD for 1 turn.
Effects
Skill Levels
Firebending Damage
Inflicts the Fire Debuff on the enemy for 2 turns.
Level 2
Damage +10%
Level 3
Damage +10%
Level 4
Damage +15%
Effect Chance +10%
Level 5
Damage +20%
Level 6
Damage +25%
Effect Chance +15%
Basic²
Advanced
CONTINGENCY PLAN
Cooldown 5 turn(s)
Heal each ally for 10% of their MAX HP. Enter a Contingent Stance for 2 turns. Instantly gain an Extra Turn.
Effects
Skill Levels
Contingent Stance
Increase MAX HP of each ally by 50%. Prevent Goro from dying and heal each ally for 25% of their Max HP if he is on the caster's team. Afterwards, this stance is removed.
Level 2
Healing +3%
Level 3
Healing +3%
Level 4
Healing +3%
Level 5
Healing +3%
Level 6
Healing +3%
Advanced²
Passive
COMPOSED REPRISAL
Immune to Negative States. Reduce Damage taken by 50% for 2 turns if the caster is in either Sideline slot. Reduce Skill Cooldown by 2 when Goro is attacked if he is on the caster's team (once per turn).
Mastery
Mastery Level 2
Increase damage dealt by 15% for 1 turn whenever the caster is healed (once per turn).
Mastery Level 3
Grant Increase DEF to self and the ally with the highest SPD for 2 turns whenever the caster is healed (2 turn cooldown).
Mastery Level 4
Reduce Skill Cooldown by 1 whenever the caster is healed (once per turn).
Passive²

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