Base Stats

Level 70
HP
220
HPGROW
150
ATK
53
ATKGROW
11
DEF
61
DEFGROW
9
Health Points
220
Attack
53
Defence
61
Speed
112
Crit Chance
25%
Crit Damage
135%
Accuracy
25%
Resistance
15%
Power
-

Skills

Basic
UNSEEN INFLUENCE
Deal Wounding Damage to one target. Inflict Stun on the target for 1 turn if Immunity, Tenacity, or Skill Nullifier are present, removing those effects. Damage dealt cannot be countered and is guaranteed to land as a Critical Strike.
Effects
Skill Levels
Wounding Damage
Deals additional damage to the target then to all their allies if the target has 2 or more negative effects active.
Stunned
Become incapacitated. Increase chance of receiving a Crushing Hit when attacked.
Level 2
Damage +15%
Level 3
Damage +15%
Level 4
Damage +20%
Level 5
Damage +20%
Level 6
Damage +25%
Basic²
Advanced
LOCUS OF CONTROL
Cooldown 4 turn(s)
Deal Nature Damage to all enemies. Inflicts Misdirect on each enemy for 1 turn, excluding targets in the Backline. Damage dealt cannot be countered and is guaranteed to land as a Critical Strike.
Effects
Skill Levels
Nature Damage
Inflicts the caster's Element for 1 turn (ignoring resistance).
Misdirect
Reduce DEF of the target by 50%. Deal Additional Penetrating Damage to ally backline when the caster takes damage.
Level 2
Damage +15%
Level 3
Damage +15%
Level 4
Damage +20%
Level 5
Damage +20%
Level 6
Damage +25%
Effect Duration +1
Advanced²
Passive
GRAND DESIGN
Remove Negative Effects on the caster with a 50% Chance to inflict a Random Negative State on an enemy (ignoring resistance) when hit with a critical attack (2-turn cooldown).
Skill Levels
Mastery
Level 2
Effect Chance +10%
Level 4
Effect Chance +20%
Level 6
Effect Chance +20%
Mastery Level 2
Steal 30% Turnbar from a random enemy when Grand Design is triggered. Prevents Turn Bar increases from the enemy during the activation (2 turn cooldown).
Mastery Level 3
Chance for a random negative state additionally applies to the enemy with the highest DEF.
Mastery Level 4
Escapes death and heal for 15% of Max HP when attacked by an enemy that has 2 or more negative effects active at the start of their turn.
Passive²

Full Design

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